Multithread shader for 3D and vector graphics

Yoshiyuki Kato, Masaki Hamada, Yoshitsugu Inoue. Multithread shader for 3D and vector graphics. In John Finnegan, Mike McGrath, editors, 33. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2006, Boston, Massachusetts, USA, July 30 - August 3, 2006, Research Posters. pages 64, ACM, 2006. [doi]

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