3D scan-conversion algorithms for voxel-based graphics

Arie E. Kaufman, Solomon Eyal Shimony. 3D scan-conversion algorithms for voxel-based graphics. In Franklin C. Crow, Stephen M. Pizer, editors, Proceedings of the 1986 workshop on Interactive 3D graphics, I3D '86, Chapel Hill, North Carolina, USA, 1986. pages 45-75, ACM, 1986. [doi]

@inproceedings{KaufmanS86,
  title = {3D scan-conversion algorithms for voxel-based graphics},
  author = {Arie E. Kaufman and Solomon Eyal Shimony},
  year = {1986},
  doi = {10.1145/319120.319126},
  url = {http://doi.acm.org/10.1145/319120.319126},
  researchr = {https://researchr.org/publication/KaufmanS86},
  cites = {0},
  citedby = {0},
  pages = {45-75},
  booktitle = {Proceedings of the 1986 workshop on Interactive 3D graphics, I3D '86, Chapel Hill, North Carolina, USA, 1986},
  editor = {Franklin C. Crow and Stephen M. Pizer},
  publisher = {ACM},
  isbn = {0-89791-228-4},
}