Abstract is missing.
- Keynote address (summary only)Alan Kay. 7 [doi]
- Walkthrough - a dynamic graphics system for simulating virtual buildingsFrederick P. Brooks Jr.. 9-21 [doi]
- 4-D display of meteorological dataWilliam L. Hibbard. 23-36 [doi]
- The virtual simulatorCharles E. Mosher Jr., George W. Sherouse, Peter H. Mills, Kevin L. Novins, Stephen M. Pizer, Julian G. Rosenman, Edward L. Chaney. 37-42 [doi]
- Special purpose computer arrays for graphics and other applications (invited talk) (summary only)James Clark. 43 [doi]
- 3D scan-conversion algorithms for voxel-based graphicsArie E. Kaufman, Solomon Eyal Shimony. 45-75 [doi]
- Virtual environment display systemS. S. Fisher, M. McGreevy, J. Humphries, Warren Robinett. 77-87 [doi]
- Interactive tools to support animation tasksFrederic I. Parke. 89-91 [doi]
- Constraints in constructive solid geometryJaroslaw R. Rossignac. 93-110 [doi]
- Constructing three-dimensional geometric objects defined by constraintsBeat BrĂ¼derlin. 111-129 [doi]
- Interactive design of 3-D computer-animated legged animal motionMichael Girard. 131-150 [doi]
- Multi-dimensional input techniques and articulated figure positioning by multiple constraintsNorman I. Badler, Kamran H. Manoochehri, David Baraff. 151-169 [doi]
- Understanding key constraints governing human-computer interfaces (abstract only)Stuart K. Card. 171-174 [doi]
- Direct manipulation techniques for 3D objects using 2D locator devicesGregory M. Nielson, Dan R. Olsen Jr.. 175-182 [doi]
- Skitters and jacks: interactive 3D positioning toolsEric A. Bier. 183-196 [doi]
- Vision and the graphical simulation of spatial structureWim A. van de Grind. 197-235 [doi]
- User interfaces for three-dimensional geometric modellingA. R. Forrest. 237-249 [doi]
- Describing free-form 3D surfaces for animationEben Ostby. 251-258 [doi]
- Semantics of interactive rotationsMichael E. Pique. 259-269 [doi]