Using Game Engine Technologies for Increasing Cognitive Stimulation and Perceptive Immersion

Garrett Keenaghan, Imre Horváth. Using Game Engine Technologies for Increasing Cognitive Stimulation and Perceptive Immersion. In Rui Neves-Silva, George A. Tshirintzis, Vladimir Uskov, Robert J. Howlett, Lakhmi C. Jain, editors, Smart Digital Futures 2014, Proceedings of Three KES Conferences: Intelligent Decision Technologies (KES-IDT-14), Intelligent Interactive Multimedia Systems and Services (KES-IIMSS-14), and Smart Technology-based Education and Training (KES-STET-14), Chania, Crete, Greece, 18-20 June 2014. Volume 262 of Frontiers in Artificial Intelligence and Applications, pages 657-668, IOS Press, 2014. [doi]

Abstract

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