Ray H. Kemp, Ben McKenzie, Elizabeth A. Kemp. Issues in Designing Tutors for Games of Incomplete Information: a Bridge Case Study. In Max Bramer, Frans Coenen, Tony Allen, editors, Research and Development in Intelligent Systems XXII, Proceedings of AI-2005, the Twenty-fifth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, Cambridge, UK, 12-14 December 2005. pages 331-344, Springer, 2005. [doi]
@inproceedings{KempMK05, title = {Issues in Designing Tutors for Games of Incomplete Information: a Bridge Case Study}, author = {Ray H. Kemp and Ben McKenzie and Elizabeth A. Kemp}, year = {2005}, doi = {10.1007/978-1-84628-226-3_25}, url = {https://doi.org/10.1007/978-1-84628-226-3_25}, researchr = {https://researchr.org/publication/KempMK05}, cites = {0}, citedby = {0}, pages = {331-344}, booktitle = {Research and Development in Intelligent Systems XXII, Proceedings of AI-2005, the Twenty-fifth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, Cambridge, UK, 12-14 December 2005}, editor = {Max Bramer and Frans Coenen and Tony Allen}, publisher = {Springer}, isbn = {978-1-84628-226-3}, }