Quaternion Fourier Transform for Character Motions

Ben Kenwright. Quaternion Fourier Transform for Character Motions. In Fabrice Jaillet, Florence Zara, Gabriel Zachmann, editors, Workshop on Virtual Reality Interaction and Physical Simulation, VRIPHYS 2015, Lyon, France, November 4-5, 2015. pages 1-4, Eurographics Association, 2015. [doi]

@inproceedings{Kenwright15,
  title = {Quaternion Fourier Transform for Character Motions},
  author = {Ben Kenwright},
  year = {2015},
  doi = {10.2312/vriphys.20151328},
  url = {http://dx.doi.org/10.2312/vriphys.20151328},
  researchr = {https://researchr.org/publication/Kenwright15},
  cites = {0},
  citedby = {0},
  pages = {1-4},
  booktitle = {Workshop on Virtual Reality Interaction and Physical Simulation, VRIPHYS 2015, Lyon, France, November 4-5, 2015},
  editor = {Fabrice Jaillet and Florence Zara and Gabriel Zachmann},
  publisher = {Eurographics Association},
  isbn = {978-3-905674-98-9},
}