Synchronization medium: a consistency maintenance component for mobile multiplayer games

Abdul Malik Khan, Sophie Chabridon, Antoine Beugnard. Synchronization medium: a consistency maintenance component for mobile multiplayer games. In Grenville J. Armitage, editor, Proceedings of the 6th Workshop on Network and System Support for Games, NETGAMES 2007, Melbourne, Australia, September 19-20, 2007. pages 99-104, ACM, 2007. [doi]

@inproceedings{KhanCB07,
  title = {Synchronization medium: a consistency maintenance component for mobile multiplayer games},
  author = {Abdul Malik Khan and Sophie Chabridon and Antoine Beugnard},
  year = {2007},
  doi = {10.1145/1326257.1326275},
  url = {http://doi.acm.org/10.1145/1326257.1326275},
  tags = {synchronization, maintenance, consistency, mobile},
  researchr = {https://researchr.org/publication/KhanCB07},
  cites = {0},
  citedby = {0},
  pages = {99-104},
  booktitle = {Proceedings of the 6th Workshop on Network and System Support for Games, NETGAMES 2007, Melbourne, Australia, September 19-20, 2007},
  editor = {Grenville J. Armitage},
  publisher = {ACM},
  isbn = {978-0-9804460-0-5},
}