Abdul Malik Khan, Sophie Chabridon, Antoine Beugnard. Synchronization medium: a consistency maintenance component for mobile multiplayer games. In Grenville J. Armitage, editor, Proceedings of the 6th Workshop on Network and System Support for Games, NETGAMES 2007, Melbourne, Australia, September 19-20, 2007. pages 99-104, ACM, 2007. [doi]
@inproceedings{KhanCB07, title = {Synchronization medium: a consistency maintenance component for mobile multiplayer games}, author = {Abdul Malik Khan and Sophie Chabridon and Antoine Beugnard}, year = {2007}, doi = {10.1145/1326257.1326275}, url = {http://doi.acm.org/10.1145/1326257.1326275}, tags = {synchronization, maintenance, consistency, mobile}, researchr = {https://researchr.org/publication/KhanCB07}, cites = {0}, citedby = {0}, pages = {99-104}, booktitle = {Proceedings of the 6th Workshop on Network and System Support for Games, NETGAMES 2007, Melbourne, Australia, September 19-20, 2007}, editor = {Grenville J. Armitage}, publisher = {ACM}, isbn = {978-0-9804460-0-5}, }