Synchronization medium: a consistency maintenance component for mobile multiplayer games

Abdul Malik Khan, Sophie Chabridon, Antoine Beugnard. Synchronization medium: a consistency maintenance component for mobile multiplayer games. In Grenville J. Armitage, editor, Proceedings of the 6th Workshop on Network and System Support for Games, NETGAMES 2007, Melbourne, Australia, September 19-20, 2007. pages 99-104, ACM, 2007. [doi]

Abstract

Abstract is missing.