Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions

Joohwan Kim, Pyarelal Knowles, Josef B. Spjut, Ben Boudaoud, Morgan McGuire. Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions. PACMCGIT, 3(2), 2020. [doi]

Authors

Joohwan Kim

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Pyarelal Knowles

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Josef B. Spjut

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Ben Boudaoud

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Morgan McGuire

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