Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions

Joohwan Kim, Pyarelal Knowles, Josef B. Spjut, Ben Boudaoud, Morgan McGuire. Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions. PACMCGIT, 3(2), 2020. [doi]

Abstract

Abstract is missing.