Efficient GPU Based Sampling for Scene-Space Video Processing

Felix Klose, Oliver Wang, Jean Charles Bazin, Marcus A. Magnor, Alexander Sorkine-Hornung. Efficient GPU Based Sampling for Scene-Space Video Processing. In David Bommes, Tobias Ritschel, Thomas Schultz 0001, editors, Vision, Modeling & Visualization, VMV 2015, Aachen, Germany, October 7-10, 2015. pages 103-110, Eurographics Association, 2015. [doi]

Abstract

Abstract is missing.