Elina M. I. Koivisto, Riku Suomela, Ari Koivisto. Ancient runes: using text input for interaction in mobile games. In Alan Heirich, Douglas Thomas, editors, Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, Sandbox '06, Boston, Massachusetts, USA, July 30-31, 2006. pages 159-167, ACM, 2006. [doi]
@inproceedings{KoivistoSK06, title = {Ancient runes: using text input for interaction in mobile games}, author = {Elina M. I. Koivisto and Riku Suomela and Ari Koivisto}, year = {2006}, doi = {10.1145/1183316.1183340}, url = {http://doi.acm.org/10.1145/1183316.1183340}, researchr = {https://researchr.org/publication/KoivistoSK06}, cites = {0}, citedby = {0}, pages = {159-167}, booktitle = {Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, Sandbox '06, Boston, Massachusetts, USA, July 30-31, 2006}, editor = {Alan Heirich and Douglas Thomas}, publisher = {ACM}, }