Ancient runes: using text input for interaction in mobile games

Elina M. I. Koivisto, Riku Suomela, Ari Koivisto. Ancient runes: using text input for interaction in mobile games. In Alan Heirich, Douglas Thomas, editors, Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, Sandbox '06, Boston, Massachusetts, USA, July 30-31, 2006. pages 159-167, ACM, 2006. [doi]

Abstract

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