DIVE: Fluid Display for 3D CG Manipulation with Visual Continuity

Natsumi Kojima, Akifumi Inoue, Tohru Hoshi. DIVE: Fluid Display for 3D CG Manipulation with Visual Continuity. In Bernd Ploderer, Marcus Carter, Martin R. Gibbs, Wally Smith, Frank Vetere, editors, Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OZCHI 2015, Parkville, VIC, Australia, December 7-10, 2015. pages 177-181, ACM, 2015. [doi]

@inproceedings{KojimaIH15,
  title = {DIVE: Fluid Display for 3D CG Manipulation with Visual Continuity},
  author = {Natsumi Kojima and Akifumi Inoue and Tohru Hoshi},
  year = {2015},
  doi = {10.1145/2838739.2838820},
  url = {http://doi.acm.org/10.1145/2838739.2838820},
  researchr = {https://researchr.org/publication/KojimaIH15},
  cites = {0},
  citedby = {0},
  pages = {177-181},
  booktitle = {Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OZCHI 2015, Parkville, VIC, Australia, December 7-10, 2015},
  editor = {Bernd Ploderer and Marcus Carter and Martin R. Gibbs and Wally Smith and Frank Vetere},
  publisher = {ACM},
  isbn = {978-1-4503-3673-4},
}