Takuya Kojima, Atsushi Yoshikawa. A Two-Step Model of Pattern Acquisition: Application to Tsume-Go. In H. Jaap van den Herik, Hiroyuki Iida, editors, Computers and Games, First International Conference, CG 98, Tsukuba, Japan, November 11-12, 1998, Proceedings. Volume 1558 of Lecture Notes in Computer Science, pages 146-166, Springer, 1998. [doi]
@inproceedings{KojimaY98, title = {A Two-Step Model of Pattern Acquisition: Application to Tsume-Go}, author = {Takuya Kojima and Atsushi Yoshikawa}, year = {1998}, url = {http://link.springer.de/link/service/series/0558/bibs/1558/15580146.htm}, researchr = {https://researchr.org/publication/KojimaY98}, cites = {0}, citedby = {0}, pages = {146-166}, booktitle = {Computers and Games, First International Conference, CG 98, Tsukuba, Japan, November 11-12, 1998, Proceedings}, editor = {H. Jaap van den Herik and Hiroyuki Iida}, volume = {1558}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {3-540-65766-5}, }