A Two-Step Model of Pattern Acquisition: Application to Tsume-Go

Takuya Kojima, Atsushi Yoshikawa. A Two-Step Model of Pattern Acquisition: Application to Tsume-Go. In H. Jaap van den Herik, Hiroyuki Iida, editors, Computers and Games, First International Conference, CG 98, Tsukuba, Japan, November 11-12, 1998, Proceedings. Volume 1558 of Lecture Notes in Computer Science, pages 146-166, Springer, 1998. [doi]

Abstract

Abstract is missing.