Robert Konrad, Thomas Tregel, Stefan Göbel. Game Design Principles in a Game Programming Framework. In Stefan Göbel, Augusto Garcia-Agundez, Thomas Tregel, Minhua Ma, Jannicke Baalsrud Hauge, Manuel Oliveira, Tim Marsh, Polona Caserman, editors, Serious Games - 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings. Volume 11243 of Lecture Notes in Computer Science, pages 248-252, Springer, 2018. [doi]
@inproceedings{KonradTG18, title = {Game Design Principles in a Game Programming Framework}, author = {Robert Konrad and Thomas Tregel and Stefan Göbel}, year = {2018}, doi = {10.1007/978-3-030-02762-9_26}, url = {https://doi.org/10.1007/978-3-030-02762-9_26}, researchr = {https://researchr.org/publication/KonradTG18}, cites = {0}, citedby = {0}, pages = {248-252}, booktitle = {Serious Games - 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings}, editor = {Stefan Göbel and Augusto Garcia-Agundez and Thomas Tregel and Minhua Ma and Jannicke Baalsrud Hauge and Manuel Oliveira and Tim Marsh and Polona Caserman}, volume = {11243}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-030-02762-9}, }