An Efficient Point Rendering Using Octree and Texture Lookup

Yun-Mo Koo, Byeong-Seok Shin. An Efficient Point Rendering Using Octree and Texture Lookup. In Osvaldo Gervasi, Marina L. Gavrilova, Vipin Kumar, Antonio Laganà, Heow Pueh Lee, Youngsong Mun, David Taniar, Chih Jeng Kenneth Tan, editors, Computational Science and Its Applications - ICCSA 2005, International Conference, Singapore, May 9-12, 2005, Proceedings, Part III. Volume 3482 of Lecture Notes in Computer Science, pages 1187-1196, Springer, 2005. [doi]

Abstract

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