Implementing AI for Non-player Characters in 3D Video Games

Marek Kopel, Tomasz Hajas. Implementing AI for Non-player Characters in 3D Video Games. In Ngoc Thanh Nguyen, Duong Hung Hoang, Tzung-Pei Hong, Hoang Pham, Bogdan Trawinski, editors, Intelligent Information and Database Systems - 10th Asian Conference, ACIIDS 2018, Dong Hoi City, Vietnam, March 19-21, 2018, Proceedings, Part I. Volume 10751 of Lecture Notes in Computer Science, pages 610-619, Springer, 2018. [doi]

Abstract

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