Theory of Action Phases in Video Games: Effects of Deliberative and Implemental Mindset Differences in Video Game Design

Mehmet Kosa. Theory of Action Phases in Video Games: Effects of Deliberative and Implemental Mindset Differences in Video Game Design. In Anna L. Cox, Zachary O. Toups, Regan L. Mandryk, Paul A. Cairns, Vero Vanden Abeele, Daniel M. Johnson 0001, editors, Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, Companion Extended Abstracts, CHI PLAY 2016, Austin, TX, USA, October 16 - 19, 2016. pages 10-13, ACM, 2016. [doi]

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