Using gamification to create and label photos that are challenging for computer vision and people

Piotr Kotlinski, Xi-Jing Chang, Chih-Yun Yang, Wei-chen Chiu, Yung-Ju Chang. Using gamification to create and label photos that are challenging for computer vision and people. In Monica Tentori, Nadir Weibel, Kristof Van Laerhoven, Gregory D. Abowd, Flora D. Salim, editors, UbiComp/ISWC '20: 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2020 ACM International Symposium on Wearable Computers, Virtual Event, Mexico, September 12-17, 2020. pages 59-62, ACM, 2020. [doi]

Abstract

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