To Play or Not to Play: Interactions between Response Quality and Task Complexity in Games and Paid Crowdsourcing

Markus Krause, René F. Kizilcec. To Play or Not to Play: Interactions between Response Quality and Task Complexity in Games and Paid Crowdsourcing. In Elizabeth Gerber, Panos Ipeirotis, editors, Proceedings of the Third AAAI Conference on Human Computation and Crowdsourcing, HCOMP 2015, November 8-11, 2015, San Diego, California. pages 102-109, AAAI Press, 2015. [doi]

Abstract

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