Visualizing Real-Time Strategy Games: The Example of StarCraft II

Yen-Ting Kuan, Yu-Shuen Wang, Jung-Hong Chuang. Visualizing Real-Time Strategy Games: The Example of StarCraft II. In Brian Fisher, Shixia Liu, Tobias Schreck, editors, 2017 IEEE Conference on Visual Analytics Science and Technology, VAST 2017, Phoenix, AZ, USA, October 3-6, 2017. pages 71-80, IEEE Computer Society, 2017. [doi]

Abstract

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