Automatic Heuristic Construction for General Game Playing

Gregory Kuhlmann, Peter Stone. Automatic Heuristic Construction for General Game Playing. In Proceedings, The Twenty-First National Conference on Artificial Intelligence and the Eighteenth Innovative Applications of Artificial Intelligence Conference, July 16-20, 2006, Boston, Massachusetts, USA. pages 1883-1884, AAAI Press, 2006.

Abstract

Abstract is missing.