Augmentation of Board Games Using Smartphones

Arturas Kulsinskas, Catalin Balan, Nicholas Bukdahl, Anthony Lewis Brooks. Augmentation of Board Games Using Smartphones. In Margherita Antona, Constantine Stephanidis, editors, Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being - 9th International Conference, UAHCI 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part III. Volume 9177 of Lecture Notes in Computer Science, pages 483-492, Springer, 2015. [doi]

@inproceedings{KulsinskasBBB15,
  title = {Augmentation of Board Games Using Smartphones},
  author = {Arturas Kulsinskas and Catalin Balan and Nicholas Bukdahl and Anthony Lewis Brooks},
  year = {2015},
  doi = {10.1007/978-3-319-20684-4_47},
  url = {http://dx.doi.org/10.1007/978-3-319-20684-4_47},
  researchr = {https://researchr.org/publication/KulsinskasBBB15},
  cites = {0},
  citedby = {0},
  pages = {483-492},
  booktitle = {Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being - 9th International Conference, UAHCI 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part III},
  editor = {Margherita Antona and Constantine Stephanidis},
  volume = {9177},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-20683-7},
}