A Model-Driven Generative Self Play-Based Toolchain for Developing Games and Players

Evgeny Kusmenko, Maximilian Münker, Matthias Nadenau, Bernhard Rumpe. A Model-Driven Generative Self Play-Based Toolchain for Developing Games and Players. In Bernhard Scholz, Yukiyoshi Kameyama, editors, Proceedings of the 21st ACM SIGPLAN International Conference on Generative Programming: Concepts and Experiences, GPCE 2022, Auckland, New Zealand, December 6-7, 2022. pages 95-107, ACM, 2022. [doi]

Abstract

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