Probabilistic View-based 3D Curve Skeleton Computation on the GPU

Jacek Kustra, Andrei Jalba, Alexandru Telea. Probabilistic View-based 3D Curve Skeleton Computation on the GPU. In Sebastiano Battiato, José Braz, editors, VISAPP 2013 - Proceedings of the International Conference on Computer Vision Theory and Applications, Volume 2, Barcelona, Spain, 21-24 February, 2013. pages 237-246, SciTePress, 2013.

Abstract

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