Designing a Game for Learning Math by Composing: A Finnish Primary School Case

Samuli Laato, Teemu Henrikki Laine, Jungryul Seo, Wooryeon Ko, Erkki Sutinen. Designing a Game for Learning Math by Composing: A Finnish Primary School Case. In Maiga Chang, Nian-Shing Chen, Ronghuai Huang, Kinshuk, Demetrios G. Sampson, Radu Vasiu, editors, 17th IEEE International Conference on Advanced Learning Technologies, ICALT 2017, Timisoara, Romania, July 3-7, 2017. pages 136-138, IEEE, 2017. [doi]

@inproceedings{LaatoLSKS17,
  title = {Designing a Game for Learning Math by Composing: A Finnish Primary School Case},
  author = {Samuli Laato and Teemu Henrikki Laine and Jungryul Seo and Wooryeon Ko and Erkki Sutinen},
  year = {2017},
  doi = {10.1109/ICALT.2017.45},
  url = {https://doi.org/10.1109/ICALT.2017.45},
  researchr = {https://researchr.org/publication/LaatoLSKS17},
  cites = {0},
  citedby = {0},
  pages = {136-138},
  booktitle = {17th IEEE International Conference on Advanced Learning Technologies, ICALT 2017, Timisoara, Romania, July 3-7, 2017},
  editor = {Maiga Chang and Nian-Shing Chen and Ronghuai Huang and Kinshuk and Demetrios G. Sampson and Radu Vasiu},
  publisher = {IEEE},
  isbn = {978-1-5386-3870-5},
}