Using partial satisfaction planning to automatically select NPCs' goals and generate plans in a simulation game

Sylvain Labranche, Nicolas Sola, Sophie Callies, Eric Beaudry. Using partial satisfaction planning to automatically select NPCs' goals and generate plans in a simulation game. In 2014 IEEE Conference on Computational Intelligence and Games, CIG 2014, Dortmund, Germany, August 26-29, 2014. pages 1-8, IEEE, 2014. [doi]

Abstract

Abstract is missing.