Using embodied conversational agents in video games to investigate emotional facial expressions

Michael Lankes, Regina Bernhaupt. Using embodied conversational agents in video games to investigate emotional facial expressions. Entertainment Computing, 2(1):29-37, 2011. [doi]

@article{LankesB11,
  title = {Using embodied conversational agents in video games to investigate emotional facial expressions},
  author = {Michael Lankes and Regina Bernhaupt},
  year = {2011},
  doi = {10.1016/j.entcom.2011.03.007},
  url = {http://dx.doi.org/10.1016/j.entcom.2011.03.007},
  researchr = {https://researchr.org/publication/LankesB11},
  cites = {0},
  citedby = {0},
  journal = {Entertainment Computing},
  volume = {2},
  number = {1},
  pages = {29-37},
}