An Eye for an Eye: Gaze Input in Competitive Online Games and its Effects on Social Presence

Michael Lankes, Bernhard Maurer, Barbara Stiglbauer. An Eye for an Eye: Gaze Input in Competitive Online Games and its Effects on Social Presence. In Itaru Kuramoto, Hideyuki Ando, Günter Wallner, editors, Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, ACE 2016, Osaka, Japan, November 9-12, 2016. ACM, 2016. [doi]

@inproceedings{LankesMS16,
  title = {An Eye for an Eye: Gaze Input in Competitive Online Games and its Effects on Social Presence},
  author = {Michael Lankes and Bernhard Maurer and Barbara Stiglbauer},
  year = {2016},
  doi = {10.1145/3001773.3001774},
  url = {http://doi.acm.org/10.1145/3001773.3001774},
  researchr = {https://researchr.org/publication/LankesMS16},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, ACE 2016, Osaka, Japan, November 9-12, 2016},
  editor = {Itaru Kuramoto and Hideyuki Ando and Günter Wallner},
  publisher = {ACM},
  isbn = {978-1-4503-4773-0},
}