A case study in pervasive game design: the songs of north

Petri Lankoski, Satu Heliö, Jani Nummela, Jussi Lahti, Frans Mäyrä, Laura Ermi. A case study in pervasive game design: the songs of north. In Roope Raisamo, editor, Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, Tampere, Finland, October 23-27, 2004. pages 413-416, ACM, 2004. [doi]

@inproceedings{LankoskiHNLME04,
  title = {A case study in pervasive game design: the songs of north},
  author = {Petri Lankoski and Satu Heliö and Jani Nummela and Jussi Lahti and Frans Mäyrä and Laura Ermi},
  year = {2004},
  doi = {10.1145/1028014.1028083},
  url = {http://doi.acm.org/10.1145/1028014.1028083},
  tags = {case study, design},
  researchr = {https://researchr.org/publication/LankoskiHNLME04},
  cites = {0},
  citedby = {0},
  pages = {413-416},
  booktitle = {Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, Tampere, Finland, October 23-27, 2004},
  editor = {Roope Raisamo},
  publisher = {ACM},
  isbn = {1-58113-857-1},
}