Uses of Multiple Characters in Online Games and Their Implications for Social Network Methods

Alex Leavitt, Joshua A. Clark, Dennis Wixon. Uses of Multiple Characters in Online Games and Their Implications for Social Network Methods. In Darren Gergle, Meredith Ringel Morris, Pernille Bjørn, Joseph A. Konstan, editors, Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, CSCW 2016, San Francisco, CA, USA, February 27 - March 2, 2016. pages 647-661, ACM, 2016. [doi]

Abstract

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