Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Mobile Cloud Gaming

Kyungmin Lee, David Chu, Eduardo Cuervo, Johannes Kopf, Yury Degtyarev, Sergey Grizan, Alec Wolman, Jason Flinn. Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Mobile Cloud Gaming. In Gaetano Borriello, Giovanni Pau, Marco Gruteser, Jason I. Hong, editors, Proceedings of the 13th Annual International Conference on Mobile Systems, Applications, and Services, MobiSys 2015, Florence, Italy, May 19-22, 2015. pages 151-165, ACM, 2015. [doi]

Abstract

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