Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers

Sungkil Lee, Gerard Jounghyun Kim, Seungmoon Choi. Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers. Comput. Graph. Forum, 27(7):1955-1962, 2008. [doi]

Abstract

Abstract is missing.