Precomputing Player Movement in Platformers for Level Generation with Reachability Constraints

Vivian Lee, Nathan Partlan, Seth Cooper. Precomputing Player Movement in Platformers for Level Generation with Reachability Constraints. In Joseph C. Osborn, editor, Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020), Worcester, MA, USA, October 19-23, 2020 (online). Volume 2862 of CEUR Workshop Proceedings, CEUR-WS.org, 2020. [doi]

Abstract

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