Modular Architecture for StarCraft II with Deep Reinforcement Learning

Dennis Lee, Haoran Tang, Jeffrey O. Zhang, Huazhe Xu, Trevor Darrell, Pieter Abbeel. Modular Architecture for StarCraft II with Deep Reinforcement Learning. In Jonathan P. Rowe, Gillian Smith, editors, Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018, November 13-17, 2018, Edmonton, Alberta, Canada. pages 187-193, AAAI Press, 2018. [doi]

@inproceedings{LeeTZXDA18,
  title = {Modular Architecture for StarCraft II with Deep Reinforcement Learning},
  author = {Dennis Lee and Haoran Tang and Jeffrey O. Zhang and Huazhe Xu and Trevor Darrell and Pieter Abbeel},
  year = {2018},
  url = {https://aaai.org/ocs/index.php/AIIDE/AIIDE18/paper/view/18084},
  researchr = {https://researchr.org/publication/LeeTZXDA18},
  cites = {0},
  citedby = {0},
  pages = {187-193},
  booktitle = {Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018, November 13-17, 2018, Edmonton, Alberta, Canada},
  editor = {Jonathan P. Rowe and Gillian Smith},
  publisher = {AAAI Press},
  isbn = {978-1-57735-804-6},
}