Kalev Leetaru. ShadowLight: a flexible architecture for immersive rapid prototyping and design. In Ronen Barzel, editor, 31. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2004, Los Angeles, California, USA, August 8-12, 2004, Posters. pages 40, ACM, 2004. [doi]
@inproceedings{Leetaru04, title = {ShadowLight: a flexible architecture for immersive rapid prototyping and design}, author = {Kalev Leetaru}, year = {2004}, doi = {10.1145/1186415.1186462}, url = {http://doi.acm.org/10.1145/1186415.1186462}, researchr = {https://researchr.org/publication/Leetaru04}, cites = {0}, citedby = {0}, pages = {40}, booktitle = {31. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2004, Los Angeles, California, USA, August 8-12, 2004, Posters}, editor = {Ronen Barzel}, publisher = {ACM}, }