Method in the madness: the design of games as valid and reliable scientific tools

Laura M. Levy, Amy J. Lambeth, Rob Solomon, Maribeth Gandy. Method in the madness: the design of games as valid and reliable scientific tools. In Steve Dahlskog, Sebastian Deterding, José M. Font, Mitu Khandaker, Carl Magnus Olsson, Sebastian Risi, Christoph Salge, editors, Proceedings of the 13th International Conference on the Foundations of Digital Games, FDG 2018, Malmö, Sweden, August 07-10, 2018. ACM, 2018. [doi]

Abstract

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