Graphical game development in CS2: a flexible infrastructure for a semester long project

Mark C. Lewis, Berna L. Massingill. Graphical game development in CS2: a flexible infrastructure for a semester long project. In Doug Baldwin, Paul T. Tymann, Susan M. Haller, Ingrid Russell, editors, Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education, SIGCSE 2006, Houston, Texas, USA, March 3-5, 2006. pages 505-509, ACM, 2006. [doi]

@inproceedings{LewisM06:0,
  title = {Graphical game development in CS2: a flexible infrastructure for a semester long project},
  author = {Mark C. Lewis and Berna L. Massingill},
  year = {2006},
  doi = {10.1145/1121341.1121499},
  url = {http://doi.acm.org/10.1145/1121341.1121499},
  tags = {game development, C++},
  researchr = {https://researchr.org/publication/LewisM06%3A0},
  cites = {0},
  citedby = {0},
  pages = {505-509},
  booktitle = {Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education, SIGCSE 2006},
  editor = {Doug Baldwin and Paul T. Tymann and Susan M. Haller and Ingrid Russell},
  publisher = {ACM},
  isbn = {1-59593-259-3},
}