GPU-based acceleration for Monte Carlo ray-tracing of complex 3D scene

Yuguang Li, Xu Dai, Feng Zhao, Hong Shang. GPU-based acceleration for Monte Carlo ray-tracing of complex 3D scene. In 2012 IEEE International Geoscience and Remote Sensing Symposium, Munich, Germany, July 22-27, 2012. pages 4240-4243, IEEE, 2012. [doi]

Abstract

Abstract is missing.