Gamification Design on Popular Science Education for Children with Hemopathy Based on Serious Game Theory

Xiaoyue Li, Ren Long, Hongzhi Pan. Gamification Design on Popular Science Education for Children with Hemopathy Based on Serious Game Theory. In Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, editors, HCI International 2021 - Posters - 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part I. Volume 1419 of Communications in Computer and Information Science, pages 216-225, Springer, 2021. [doi]

Abstract

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