Time-critical multiresolution volume rendering using 3D texture mapping hardware

Xinyue Li, Han-Wei Shen. Time-critical multiresolution volume rendering using 3D texture mapping hardware. In IEEE/SIGGRAPH Symposium on Volume Visualization and Graphics, VolVis 2002, October 28-29, 2002, Boston, MA, USA. pages 29-36, ACM, 2002. [doi]

@inproceedings{LiS02:13,
  title = {Time-critical multiresolution volume rendering using 3D texture mapping hardware},
  author = {Xinyue Li and Han-Wei Shen},
  year = {2002},
  doi = {10.1145/584110.584116},
  url = {http://doi.acm.org/10.1145/584110.584116},
  researchr = {https://researchr.org/publication/LiS02%3A13},
  cites = {0},
  citedby = {0},
  pages = {29-36},
  booktitle = {IEEE/SIGGRAPH Symposium on Volume Visualization and Graphics, VolVis 2002, October 28-29, 2002, Boston, MA, USA},
  publisher = {ACM},
  isbn = {0-78037-641-2},
}