Applying an escape room game in synchronous online learning activity: A preliminary analysis of learners' learning achievement, flow and technology acceptance

Cheng-Tai Li, Chai-Ping Wang, Huei-Tse Hou. Applying an escape room game in synchronous online learning activity: A preliminary analysis of learners' learning achievement, flow and technology acceptance. In Tokuro Matsuo, Kunihiko Takamatsu, Yuichi Ono, editors, 12th International Congress on Advanced Applied Informatics, IIAI-AAI 2022, Kanazawa, Japan, July 2-8, 2022. pages 659-660, IEEE, 2022. [doi]

Abstract

Abstract is missing.