Xiali Li, Wei Zhang, Junren Chen, Licheng Wu, Cairangdanghzhou. Gobang Game Algorithm Based on Reinforcement Learning. In Fuchun Sun 0001, Dewen Hu, Stefan Wermter, Lei Yang, Huaping Liu 0001, Bin Fang 0003, editors, Cognitive Systems and Information Processing - 6th International Conference, ICCSIP 2021, Suzhou, China, November 20-21, 2021, Revised Selected Papers. Volume 1515 of Communications in Computer and Information Science, pages 463-475, Springer, 2021. [doi]
@inproceedings{LiZCWC21,
title = {Gobang Game Algorithm Based on Reinforcement Learning},
author = {Xiali Li and Wei Zhang and Junren Chen and Licheng Wu and Cairangdanghzhou},
year = {2021},
doi = {10.1007/978-981-16-9247-5_36},
url = {https://doi.org/10.1007/978-981-16-9247-5_36},
researchr = {https://researchr.org/publication/LiZCWC21},
cites = {0},
citedby = {0},
pages = {463-475},
booktitle = {Cognitive Systems and Information Processing - 6th International Conference, ICCSIP 2021, Suzhou, China, November 20-21, 2021, Revised Selected Papers},
editor = {Fuchun Sun 0001 and Dewen Hu and Stefan Wermter and Lei Yang and Huaping Liu 0001 and Bin Fang 0003},
volume = {1515},
series = {Communications in Computer and Information Science},
publisher = {Springer},
isbn = {978-981-16-9247-5},
}