Utilizing Gamification and Visualization in Designing Labs for Teaching Algorithms

Jingsai Liang. Utilizing Gamification and Visualization in Designing Labs for Teaching Algorithms. In Jian Zhang 0036, Mark Sherriff, Sarah Heckman, Pamela A. Cutter, Alvaro E. Monge, editors, SIGCSE '20: The 51st ACM Technical Symposium on Computer Science Education, Portland, OR, USA, March 11-14, 2020. pages 1385, ACM, 2020. [doi]

@inproceedings{Liang20-0,
  title = {Utilizing Gamification and Visualization in Designing Labs for Teaching Algorithms},
  author = {Jingsai Liang},
  year = {2020},
  doi = {10.1145/3328778.3372684},
  url = {https://doi.org/10.1145/3328778.3372684},
  researchr = {https://researchr.org/publication/Liang20-0},
  cites = {0},
  citedby = {0},
  pages = {1385},
  booktitle = {SIGCSE '20: The 51st ACM Technical Symposium on Computer Science Education, Portland, OR, USA, March 11-14, 2020},
  editor = {Jian Zhang 0036 and Mark Sherriff and Sarah Heckman and Pamela A. Cutter and Alvaro E. Monge},
  publisher = {ACM},
  isbn = {978-1-4503-6793-6},
}