Yi Hsuan Liao, Chun-Yi Shen. Heuristic Evaluation of Digital Game Based Learning: A Case Study. In Masanori Sugimoto, Vincent Aleven, Yam San Chee, Baltasar Fernández-Manjón, editors, 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012. pages 192-196, IEEE, 2012. [doi]
@inproceedings{LiaoS12-0, title = {Heuristic Evaluation of Digital Game Based Learning: A Case Study}, author = {Yi Hsuan Liao and Chun-Yi Shen}, year = {2012}, doi = {10.1109/DIGITEL.2012.54}, url = {http://doi.ieeecomputersociety.org/10.1109/DIGITEL.2012.54}, researchr = {https://researchr.org/publication/LiaoS12-0}, cites = {0}, citedby = {0}, pages = {192-196}, booktitle = {2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012}, editor = {Masanori Sugimoto and Vincent Aleven and Yam San Chee and Baltasar Fernández-Manjón}, publisher = {IEEE}, isbn = {978-1-4673-0885-4}, }