Use of virtual reality games in people with depression and anxiety

Alice J. Lin, Fuhua (Frank) Cheng, Charles B. Chen. Use of virtual reality games in people with depression and anxiety. In Wanyang Dai, Xiangyang Hao, T. Ramayah 0001, Fehmi Jaafar, editors, ICMIP 2020: 5th International Conference on Multimedia and Image Processing, Nanjing, China, January, 2020. pages 169-174, ACM, 2020. [doi]

Abstract

Abstract is missing.