Kung-Hou Lin, Tsung-Yen Chuang, Ju-Ling Shih. Game-based Learning: Students' Critical Thinking Performance while Playing "Callisto Summit". In Proceeding of the 27th International Conference on Computers in Education, ICCE 2019, Kenting, Taiwan, December 2-6, 2018. Asia-Pacific Society for Computers in Education, 2019. [doi]
@inproceedings{LinCS19, title = {Game-based Learning: Students' Critical Thinking Performance while Playing "Callisto Summit"}, author = {Kung-Hou Lin and Tsung-Yen Chuang and Ju-Ling Shih}, year = {2019}, doi = {10.58459/icce.2019.835}, url = {https://doi.org/10.58459/icce.2019.835}, researchr = {https://researchr.org/publication/LinCS19}, cites = {0}, citedby = {0}, booktitle = {Proceeding of the 27th International Conference on Computers in Education, ICCE 2019, Kenting, Taiwan, December 2-6, 2018}, publisher = {Asia-Pacific Society for Computers in Education}, }