A Marching Voxels Method for Surface Rendering of Volume Data

Chin-Feng Lin, Don-Lin Yang, Yeh-Ching Chung. A Marching Voxels Method for Surface Rendering of Volume Data. In Horace Ho-Shing Ip, Nadia Magnenat-Thalmann, Rynson W. H. Lau, Tat-Seng Chua, editors, Computer Graphics International 2001 (CGI 01), July 3-6, 2001, Hong Kong, China, Proceedings. pages 306-316, IEEE Computer Society, 2001. [doi]

@inproceedings{LinYC01,
  title = {A Marching Voxels Method for Surface Rendering of Volume Data},
  author = {Chin-Feng Lin and Don-Lin Yang and Yeh-Ching Chung},
  year = {2001},
  url = {http://computer.org/proceedings/cgi/1007/10070306abs.htm},
  tags = {data-flow},
  researchr = {https://researchr.org/publication/LinYC01},
  cites = {0},
  citedby = {0},
  pages = {306-316},
  booktitle = {Computer Graphics International 2001 (CGI 01), July 3-6, 2001, Hong Kong, China, Proceedings},
  editor = {Horace Ho-Shing Ip and Nadia Magnenat-Thalmann and Rynson W. H. Lau and Tat-Seng Chua},
  publisher = {IEEE Computer Society},
  isbn = {0-7695-1007-8},
}